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Products : 5576
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   Graphics / Editors /

3D-Brush 2.04

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Publisher: PILGWAY
Downloads: 11
Date Added: 2007-10-04
Date Release: 2008-01-22
License: Demo
OS Support WinXP, Windows2000, Windows2003, Windows Vista, Windows
File Size: 34472.00 Kb
Requirements: CPU:1000Mhz, RAM:512Mb (1024Mb), Video: Radeon 9600/Nvidia 5600 128Mb (256Mb), DirectX 9.0c
Languages: English, Russian
Price: 79.00 USD

Description:
The main aim of the program is detailing and texturing of the 3D- model which has already been created in another 3D-packet. Key features of 3D-Brush: 1) At input you provide an OBJ file of 1-100 thousand polygons, preferrably with UV-mapping in place, at output you get either an object of 1-10 million polygons or textures of normals, displacement, color, transparency and specular. Maximal texture size is 4096 per 4096. Fully seamless texturing provided! 2) Possibility to draw relief detailing, color, specular and transparency on model's surface. 3) You can easily scribe text any way you like, even wrap the text around the object. 4) Closed-up areas can be filled with fractals and materials which contain depth, color and specular. The material can be applied not only from camera, but also with use of cubic mapping. 5) You can transfer details onto the object straight from a photo. 6) You can draw not only with a pen, but also with a contour, square, line linking two dots or a spline curve. This allows drawing not only soft organic forms, but also even, strict 'man-made' forms. 7) Working in 3D-Brush you can edit texture or current projection in the external graphics editor, and this works with layers in place! For example, you can add a layer in Adobe Photoshop and it will get automatically transferred into 3D-Brush. 8) Virtually all can be edited in external 2D editor – pens, current selected area, clipboard contents, while preserving channels of depth, color, specular. 9) Exporting textures and 32-bit displacement. 10) Automatic generation of UV coordinates enabled 11) Support of objects with several textures.

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